The Angry Broom

The Defences · File #28

The Angry Broom

Backstory, stats, upgrade paths and how it gets destroyed.

The Angry Broom
Service record

At a glance

Cost🥚 20
Rating🥚🥚 (2/5)
Hits till destroyed6
ClassDistraction
PlacementAny unused tile

PUSHLURE

Official file: “A possessed broom that sweeps chickens off the path. Low damage, high knockback.”
The story so far

Backstory

The Angry Broom was not always angry. It was an ordinary broom, leaning against the barn wall for years, watching the farm fall apart one siege at a time. Then something — the farm’s official report says “unexplained circumstances”; the chickens say “it snapped” — possessed it. Now it sweeps. It sweeps chickens off the path. It is very, very good at this.

Low damage, massive knockback. The broom does not kill; it repositions. A chicken that meets the broom leaves the path entirely, tumbling backwards into the traps, the tar, the kill zones — wherever the farm needs it to be. The flock has learned to treat the broom like weather: you don’t argue with it, you just try to be somewhere else.

Its weakness is honest: nearly no damage at all. The broom is a pusher, not a finisher — it sets up every other defence’s highlight reel. Chaos Marketing makes the sweep harder, and Rapid Fire keeps it sweeping. The farm’s janitor has a sign on the broom’s resting spot. It reads: DO NOT POSSESS. The broom has never once listened.

What it’s good at

Massive knockback — the broom has opinions and it sweeps them.

Weakness

Nearly no damage

Make it stronger

Power-ups & upgrade paths

📈 Perks that boost it

Chaos Marketing, Rapid Fire

🔱 SUPER fusion

Eight of this defence fuse into one SUPER unit — x10 damage and double lifetime. Only one SUPER on the board at a time; extra sets feed it to power it up.

🔧 Upgrades & buffs

Hover a tower and press U for +25 seconds of lifetime per level. Overclock boosts all damage and fire rate by 50% for 25 seconds, and when the door drops below 15% HP every tower fires 25% faster. Press H for buff mode — towers beside a SUPER boost it 5% each.

How it gets destroyed

Durability

💥 Smash hits

6 hits before it falls apart. 6 smash hits and the broom finally needs a new handle.

🍗 Who smashes it

Demolition Drumsticks take 50–75% of a structure’s max HP per swing, and Heavy Metal Chickens and Bureaucrat Elites knock things down too.

☢️ Friendly fire

Your own Nuke and explosive chain reactions don’t care whose side it’s on — keep fragile towers out of the blast radius.

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