Tips & Strategy
Everything here is pulled straight from the game’s mechanics — the economy, perks, relics, synergies and counters all work exactly as described.
Getting started
Play the demo first
DEMO mode is a guided three-minute intro wave with tutorial hints and bonus eggs. Finishing it unlocks the full shop.
Know your starting eggs
Normal runs start with 150 eggs; the Daily Challenge starts with 500 and no carried perks or relics. Spend early — idle eggs earn nothing.
Read the wave intel
Between waves the game previews the next wave and names its nastiest chicken with a cheap counter. Build for what’s coming, not what’s on screen.
Use battle speed
Press B to double game speed for grinding early waves. It resets when you return to the title.
Economy tips
Egg Farms
Each farm earns 1.2 eggs per second — more when clustered in blocks. The first five cost 300 → 750, then a flat 750. Chickens veer off the path to wreck them, so protect your fields.
Egg Reserve
Stores eggs and pays compounding interest on them. Pairs beautifully with the Bank Interest perk.
Tax-Collecting Rooster
Each rooster boosts all egg drops by 5%, stacking with Gilded Beaks. Costs ramp 100 → 750.
Builder Hen
Builds a free farm every 75 seconds, repairs the farm door at 1 bar per second and patches damaged towers. She takes two hits — keep her alive.
Bank what you earn
Hard runs bank 50% of eggs earned, normal 30%, easy 25% — plus 10 per cleared wave and 100 for a new high score. Difficulty has real risk and reward.
Daily quests & streaks
Three daily quests pay bank eggs with mini and big goals. Streak shields (300 bank eggs, max 3) protect your Daily streak on a missed day.
Build tips
Funnel with fans and walls
Walls block any unused tile and Fans blast chickens backwards — funnel the flock into traps, mines and AoE. Bureaucrats walk straight past walls, so keep shredders nearby.
Bells beat stealth and ghosts
Stealth chickens hide when idle and ghosts float over traps. Any bell, chime, siren or cluckbuster reveals them — sound is the only thing ghosts fear.
Match counters to chickens
Rotisserie cooks Drumsticks; creatures (Wolf, Garrison Cat, Drone, The Colonel) are the only things that hurt Titans; Scarecrow Sniper and Ballista delete high-value targets from range.
Upgrade in place
Hover a tower and press U to add +25 seconds to its lifetime per level. Upgrade your workhorses, don’t sell them.
Fuse a SUPER
Eight of the same defence fuse into one SUPER unit: x10 damage and double lifetime. Only one SUPER on the board at a time; extra sets feed it to power it up. Press H for buff mode — towers beside a SUPER boost it 5% each.
Overclock is your panic button
The Overclock button boosts all damage and fire rate by 50% for 25 seconds, at the cost of 25% of your board’s value. Use it when the door is in danger, not for fun.
Last stand
When the farm door drops below 15% HP, every tower fires 25% faster. It’s not over until the barn falls.
Side vs any placement
Defences marked “side” (shotguns, lasers, ballistas, mortars…) must sit beside the road. “Any” defences can go on any unused tile — walls, traps and bells shape the battlefield.
Tower synergies
Twelve pairs of adjacent defences unlock shared bonuses — the game shows a SYNERGY badge when one activates.
Shatter
Ice-Cream Cannon + Tesla Tower
Ice-cream chilled chickens take 1.5x Tesla damage, and Tesla kills on chilled chickens shatter – the frozen flock bursts and damages everything around them.
Spread Flames
Fan Funnel + Fryer Flamethrower
The fan blows burning chickens into their neighbours – fire spreads to every chicken in the blast zone.
Firestorm
Fan Funnel + Rotisserie Ray
Fan-blasted cooked chickens trail fire as they tumble, igniting everything they land near.
Trap Launcher
Fan Funnel + Spike Trap
The fan hurls chickens into the spike trap – every blast smacks the flock for bonus trap damage.
Fortified
Fence of Mild Inconvenience + Wall
A fence braces the wall beside it: both gain 25% more HP.
Auto-Fund
Coin-Operated Turret + Egg Farm
An adjacent farm feeds the coin-op turret automatically – it never runs dry while the farm is alive.
Audited Interest
Egg Reserve + Tax-Collecting Rooster
The tax-collecting rooster audits the egg reserve: its interest rate is 50% higher.
Tax Harvest
Egg Farm + Tax-Collecting Rooster
The tax rooster cracks the whip on the farm next door: +25% egg production.
Spectral Focus
The Cluckbuster 9000 + Chicken Laser
The cluckbuster’s scream calibrates the laser: +50% laser damage to ghost chickens.
Pack Tactics
The Colonel + Wolf
The colonel finally earns his keep – the wolf next to him hunts 20% faster and chomps 20% faster.
Festival of Boom
The Confetti Cannon + Egg Mortar
The confetti cannon spots for the mortar: +30% blast radius.
Deafening
Bell Tower + The Whistle Whacker
The bell’s ring makes the whistle unbearable: +50% stun duration.
Perk guide
Every perk level costs 35% more than the last. Damage and fire-rate perks scale your whole board; economy perks need time to pay off.
| Perk | Effect | When to buy |
|---|---|---|
| Eggonomics | Wave bonuses +25% per level. The economy is egg-shaped. | Scales every wave bonus — take it early and it pays all run. |
| Sharper Traps | Trap damage +30% per level. | Only if your build leans on spikes, tar, snares and breadcrumbs. |
| Bigger Bells | Bell damage +25% and range +10% per level. | Mandatory when stealth chickens and ghosts are your pain. |
| Colonel’s Confidence Course | Adds damage, fire rate and aim every level. He believes in himself now. Terrifying. | Only if you refuse to bench The Colonel. He appreciates it. |
| Reinforced Fences | New walls get +60% HP per level. The chickens call this cheating. They are correct. | New walls gain +60% HP per level — buy before smasher waves. |
| Tower Armour | All non-wall defences absorb +30% more damage per level – more HP and more hits before they’re destroyed. | Universal survivability — every non-wall tower takes more hits. |
| Gilded Beaks | Every chicken drops +2.5% more eggs per level. The economy is sparkling. | Best long-run economy perk; every kill pays a little more. |
| Chaos Marketing | All Distraction defences push and stun 20% harder per level. They now charge for the chaos. | Boosts fans, feeders, brooms and garlic — great for funnel builds. |
| Armour Piercing Rounds | All Damaging defences deal 7.5% more damage per level, halving to 3.75% past level 30. | The best scaling damage perk — all Damaging towers get stronger. |
| Beast Mode | All Creatures attack and move 10% faster per level. They have always been this fast. Probably. | For wolf, cat, drone and tractor mains — creatures hit titans too. |
| Bigger Bangs | All explosions deal 10% more damage per level. The farm is very flammable. | Nukes, clusters, popcorn, confetti — every boom gets bigger. |
| Rapid Fire | All defences attack 15% faster per level. Trigger discipline. | Every defence on the board attacks faster. Never a bad buy. |
| Bank Interest | Banked eggs earn 1% interest per wave per level. The bank loves a regular customer. | Only pays on banked eggs — pair with Egg Reserves and Eggonomics. |
Run relics
Normal runs offer one of three random relics before the first wave. Daily Challenge runs skip relics and start clean.
Egg War Chest
Start the run with +250 eggs.
Fast starts — more towers before wave 1.
Farm Subsidy
Farms cost half price.
Economy builds: cluster farms early and print eggs.
Armoury Voucher
Your first Nuke is free.
Save the freebie for a boss wave — it’s a one-shot.
Laser Focus
Lasers deal +50% damage.
Lasers become your main single-target killers.
Golden Feathers
Every chicken drops +1 egg.
No downside — every kill drops one more egg.
Reinforced Barn
The farm door has +25% HP.
Pure survival — the door is the game.
Royal Bells
Bells ring twice as fast.
On stealth or ghost maps, bells become relentless.
Trapper’s Kit
Traps deal +50% damage.
Spike-and-breadcrumb builds get scary fast.
Chicken counters
Every chicken type and the cheapest way to deal with it.
| Chicken | Counter |
|---|---|
| Bureaucrat Elite | Rewrites your layout mid-wave – highest priority target. |
| Demolition Drumstick Prime | 75% smash variant – the mallet is bigger. |
| Royal Rooster Prime | 100x HP variant – bring your strongest towers. |
| The Cluckening | 20x HP and raises a defending disciple army – focus everything on it. |
| The Demolition Drumstick | Smashes 50% of a structure’s max HP per hit – Rotisserie is its weakness. |
| The Misguided Megamissile | Bigger blast, worse aim – keep fragile towers off the flight line. |
| The Royal Rooster | Summons baby swarms and buffs chickens – needs focus fire. |
| Titan Chicken | Immune to everything except creatures (wolf, cat, colonel, drones…). |
| Corn Thief | Steals bank eggs as it walks and keeps them if it reaches the door – kill it to refund half. |
| Cultist Chicken | Kill it before 3 gather – they summon the chicken god. |
| The Gun-Turner | Turns the first defence it reaches into a chicken spawner – kill it fast. |
| The Misguided Missile | Fast, explodes on impact, terrible aim – it may hit anything, including its own. |
| Bureaucrat Chicken | Carries a scroll – Paper Shredders destroy it before it files past walls. |
| Flying Chicken | Flies over walls and traps – ordinary towers still hit it. |
| Ghost Chicken | Floats over traps – only sound-based defences (bells, horns) damage it. |
| Heavy Metal Chicken | Slow but smashes structures – soften it before it reaches your walls. |
| Killer Chicken | Fast melee with extra damage – any damaging tower handles it. |
| Large Chicken | A big HP pool – bring heavy damage. |
| Spy Chicken | Disables one random defence per wave – keep spares on hand. |
| Stealth Chicken | Invisible when idle; bells and sound defences reveal it. |
| Suicide Bomber Chicken | High-speed suicide bomber – take it out before it reaches your towers. |
| Exploding Chicken | Kill it at range; it detonates in a blast radius when it dies or reaches the door. |
| Zombie Chicken | Tough and slow – strong single-target fire. |
| Baby Chick | Tiny and fast – one hit kills it, but swarms clog funnels. |
| Standard-Issue Chicken | No tricks – any defence works. |
Play the meta
Difficulty picker
Easy, Normal and Hard each roll 10 random mutators: easy weakens the flock, hard buffs it. Hard banks 50% of eggs earned, easy only 25% — pick your risk.
Daily Challenge
500 eggs, no carried perks, no relics and no wave breaks — your survival time IS your score. Ten free plays a day, and the board updates live every 30 seconds.
Beat your ghosts
The daily clock shows your all-time best and yesterday’s best. Beating either triggers a celebration mid-run — and milestones pay bonus eggs every 2 minutes (+100, +150, +200…).
Weekly board
Your best run per day is summed Mon–Sun UTC. Survive 10+ minutes in a week to unlock the Weekly Champion flag.
Seasons
28-day seasons with tiers from Bronze to Chicken God. Your final tier pays bank eggs once — and Chicken God earns an exclusive medal.
Weekly events
Every UTC week rolls a themed event with special mutators. Reach the goal wave for an exclusive medal — see the Medals page for the full roster.
Double Trouble 5★
All chicken types spawn twice as often.
Chain Reaction 5★
Explosions trigger nearby chickens to explode too.
Swarm Surge 5★
Roosters hatch twice as many baby chicks.
The Great Cluckening 5★
Every 60 seconds, all cultists chant together and summon a mini-boss.
Mega Crow 4★
The Royal Rooster’s crow stuns for 2 seconds.
Purple Majesty 4★
The Royal Rooster has +100% HP. So majestic.
Mega Mallet 4★
Drumstick smashes deal 75% of a structure’s max HP instead of 50%.
Double Smash 4★
Drumsticks perform two smashes back to back.
Controls & hotkeys
| Key | Action |
|---|---|
| 1–0, Q/W/E | Select a defence from the bar (each card lists its own key) |
| R | Restart the current wave (press twice) — same build, same eggs |
| U | Upgrade the hovered tower (+25s lifetime per level) |
| G | Promote to SUPER (fuse 8 of the same defence) |
| T | Cycle targeting mode |
| Z | Undo last placement |
| X | Delete mode |
| B | Battle speed (2x) |
| H | Buff mode — towers beside a SUPER boost it 5% each |
| P / Esc | Pause |
| M | Mute |
Tune the farm
Quality & performance
The adaptive governor trims effects automatically if FPS dips below 30 and restores them when it recovers. Set quality manually if you prefer.
Texture atlas toggle
The “Chicken texture atlas (faster)” setting batches all chicken sprites into one draw call — great for low-end devices.
Defence help on hover
Once you know your towers, turn this off in settings so the guide box never covers the defence bar.
Cloud saves
Generate a 6-character code on the title screen, then upload or download your save. The private key is the real credential — it’s stored only on your device, so write it down to sync a second device.
Challenge codes
Share a 6-character code and friends race your exact map, mutators and 500 eggs. Beat a shared code’s best time for the Code Breaker medal.
Backups & languages
Saves keep three rotating backups with auto-recovery, and the game ships in six languages — switch any time, even mid-siege.
