Egg Farm
Backstory, stats, upgrade paths and how it gets destroyed.

At a glance
| Cost | 🥚 750 |
| Rating | 🥚🥚🥚🥚🥚 (5/5) |
| Hits till destroyed | 6 |
| Class | Economy |
| Placement | Any unused tile |
WALL
Backstory
The Egg Farm is the heart of the farm’s economy, and the flock knows it. It farms 1.2 eggs per second — more when connected in blocks — and every egg it produces feeds the defences that hold the line. The farm is not a tower. The farm is a printing press with a fence.
Chickens within reach veer off to wreck it. That is the flock’s whole strategy against the Farm: if they can’t beat the defences, they’ll eat the economy. The farm has learned to expect the veering, plan for the wrecking, and keep the Builder Hen nearby to rebuild. The first five farms cost 300/450/600/675/750, then a flat 750 — expensive, but the farm pays for itself every single wave.
Gilded Beaks makes every egg worth more, Eggonomics scales the wave bonuses, and Bank Interest compounds what the farm earns. The Farm Subsidy relic cuts the price in half. Pair it with a Coin-Operated Turret and Auto-Fund keeps the turret fed forever; next to the Tax-Collecting Rooster, Tax Harvest adds +25% production. Its weakness is honest: expensive, and chickens love to wreck it. But the farm has a saying: you can burn the fields, but you can’t burn the idea of the fields. The farm rebuilds. The farm always rebuilds.
What it’s good at
Passive income, more when clustered — the heart of the farm’s economy.
Weakness
Chickens veer off to wreck it; expensive
Power-ups & upgrade paths
📈 Perks that boost it
Gilded Beaks, Eggonomics, Bank Interest
✨ Relic synergy
Farm Subsidy — farms cost half price.
⚡ Auto-Fund
Place next to Coin-Operated Turret: An adjacent farm feeds the coin-op turret automatically – it never runs dry while the farm is alive.
⚡ Tax Harvest
Place next to Tax-Collecting Rooster: The tax rooster cracks the whip on the farm next door: +25% egg production.
🔱 SUPER fusion
Eight of this defence fuse into one SUPER unit — x10 damage and double lifetime. Only one SUPER on the board at a time; extra sets feed it to power it up.
🔧 Upgrades & buffs
Hover a tower and press U for +25 seconds of lifetime per level. Overclock boosts all damage and fire rate by 50% for 25 seconds, and when the door drops below 15% HP every tower fires 25% faster. Press H for buff mode — towers beside a SUPER boost it 5% each.
Durability
💥 Smash hits
6 hits before it falls apart. 6 smash hits — the farm goes down with the eggs it was hatching.
🍗 Who smashes it
Demolition Drumsticks take 50–75% of a structure’s max HP per swing, and Heavy Metal Chickens and Bureaucrat Elites knock things down too.
☢️ Friendly fire
Your own Nuke and explosive chain reactions don’t care whose side it’s on — keep fragile towers out of the blast radius.

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