The Cluckbuster 9000
Backstory, stats, upgrade paths and how it gets destroyed.

At a glance
| Cost | 🥚 32 |
| Rating | 🥚🥚🥚 (3/5) |
| Hits till destroyed | 7 |
| Class | Damaging |
| Placement | Beside the road |
GHOSTSTEALTH
Backstory
Somewhere in a marketing department that has since been shut down for public safety, a prototype was labelled with a number that no engineer had verified: 9000. The Cluckbuster 9000 is not a 9000 of anything in particular — it is, however, the most effective anti-ghost, anti-stealth device the farm has ever built, and the farm has learned not to question the number.
It fires concentrated SHOO! waves. That is the technical term. The device inhales, aims, and emits a blast of pure dismissal so potent that stealth chickens lose their invisibility out of sheer embarrassment and ghosts flicker like bad reception. Terrific against both — because neither of them has ever been SHOO!-ed with this much authority.
Its weaknesses are equally famous. Against normal chickens it is a polite inconvenience — a firm wave that says “no” without meaning it. And each use costs more than the last, because the Cluckbuster 9000’s fuel economy was designed by the same people who named it. Pair it with a Chicken Laser and the spectral focus sharpens: +50% laser damage against ghosts. The flock has started staying visible on purpose, just to be safe.
What it’s good at
Terrific against ghosts and stealth — the only thing they fear is a firm SHOO!
Weakness
Weak vs normal chickens; cost rises per use
Power-ups & upgrade paths
📈 Perks that boost it
Armour Piercing Rounds, Rapid Fire
⚡ Spectral Focus
Place next to Chicken Laser: The cluckbuster’s scream calibrates the laser: +50% laser damage to ghost chickens.
🔱 SUPER fusion
Eight of this defence fuse into one SUPER unit — x10 damage and double lifetime. Only one SUPER on the board at a time; extra sets feed it to power it up.
🔧 Upgrades & buffs
Hover a tower and press U for +25 seconds of lifetime per level. Overclock boosts all damage and fire rate by 50% for 25 seconds, and when the door drops below 15% HP every tower fires 25% faster. Press H for buff mode — towers beside a SUPER boost it 5% each.
Durability
💥 Smash hits
7 hits before it falls apart. 7 smash hits and the SHOO! goes silent.
🍗 Who smashes it
Demolition Drumsticks take 50–75% of a structure’s max HP per swing, and Heavy Metal Chickens and Bureaucrat Elites knock things down too.
☢️ Friendly fire
Your own Nuke and explosive chain reactions don’t care whose side it’s on — keep fragile towers out of the blast radius.

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