AI Farm Drone
Backstory, stats, upgrade paths and how it gets destroyed.

At a glance
| Cost | 🥚 70 |
| Rating | 🥚🥚🥚🥚 (4/5) |
| Hits till destroyed | 7 |
| Class | Creatures |
| Placement | Any unused tile |
PETAOE
Backstory
The AI Farm Drone is the farm’s attempt to bring science to the skies, and it has taken the assignment extremely seriously. It is an autonomous quadcopter that patrols the field, watches everything, and zaps chickens with science. It does not sleep. It does not complain. It has one goal: patrol, observe, zap.
It is mobile, which the farm’s other towers are not — the drone goes where the action is, covering long range from above, and it counts as a creature, which means it can hurt the things only creatures can hurt. The flock has learned that the drone is always somewhere, and that somewhere is usually where the flock wished it wasn’t.
Its weakness is honest: moderate damage. The drone is a patrol officer, not an artillery piece — it keeps the peace in measured, scientific increments. Beast Mode makes it zap faster, and Rapid Fire keeps it busy. The farm’s engineers have only one concern: the drone has started labelling its patrol routes with names. The drone has named one of them “the chicken problem”. The drone is not wrong.
What it’s good at
Mobile, long range, counts as a creature — a patrol that answers questions with zaps.
Weakness
Moderate damage
Power-ups & upgrade paths
📈 Perks that boost it
Beast Mode, Rapid Fire
🔱 SUPER fusion
Eight of this defence fuse into one SUPER unit — x10 damage and double lifetime. Only one SUPER on the board at a time; extra sets feed it to power it up.
🔧 Upgrades & buffs
Hover a tower and press U for +25 seconds of lifetime per level. Overclock boosts all damage and fire rate by 50% for 25 seconds, and when the door drops below 15% HP every tower fires 25% faster. Press H for buff mode — towers beside a SUPER boost it 5% each.
Durability
💥 Smash hits
7 hits before it falls apart. 7 smash hits and the drone finally runs out of science.
🍗 Who smashes it
Demolition Drumsticks take 50–75% of a structure’s max HP per swing, and Heavy Metal Chickens and Bureaucrat Elites knock things down too.
☢️ Friendly fire
Your own Nuke and explosive chain reactions don’t care whose side it’s on — keep fragile towers out of the blast radius.

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