Gatling
Backstory, stats, upgrade paths and how it gets destroyed.

At a glance
| Cost | 🥚 40 |
| Rating | 🥚🥚🥚 (3/5) |
| Hits till destroyed | 7 |
| Class | Damaging |
| Placement | Beside the road |
Backstory
There is a philosophy among the farm’s defenders, and it is written on the Gatling’s casing in permanent marker: if at first you don’t succeed, keep firing. The Gatling is a rapid-fire peashooter on a tripod, operated by a man with very strong opinions and very steady hands. It holds the trigger down and believes. That is the entire strategy.
The pellets are small. Individually, they are almost insulting — a peashooter’s worth of ambition per shot. But the Gatling does not care about individual pellets. It cares about volume. Dozens of shots a second turn the road in front of it into a hailstorm, and swarms that thought they were safe learn that a thousand tiny hits still counts as a massacre.
Its weakness is honest: low damage per shot means it needs time, and time means the flock gets closer. Armour Piercing Rounds fix that — every tiny pellet bites a little harder — and Rapid Fire turns the hailstorm into a monsoon. The operator does not discuss strategy. The operator simply holds the trigger down and believes.
What it’s good at
Very fast hits that melt swarms — the trigger has never once been questioned.
Weakness
Low damage per shot
Power-ups & upgrade paths
📈 Perks that boost it
Armour Piercing Rounds, Rapid Fire
🔱 SUPER fusion
Eight of this defence fuse into one SUPER unit — x10 damage and double lifetime. Only one SUPER on the board at a time; extra sets feed it to power it up.
🔧 Upgrades & buffs
Hover a tower and press U for +25 seconds of lifetime per level. Overclock boosts all damage and fire rate by 50% for 25 seconds, and when the door drops below 15% HP every tower fires 25% faster. Press H for buff mode — towers beside a SUPER boost it 5% each.
Durability
💥 Smash hits
7 hits before it falls apart. 7 smash hits and the trigger finally comes off.
🍗 Who smashes it
Demolition Drumsticks take 50–75% of a structure’s max HP per swing, and Heavy Metal Chickens and Bureaucrat Elites knock things down too.
☢️ Friendly fire
Your own Nuke and explosive chain reactions don’t care whose side it’s on — keep fragile towers out of the blast radius.

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