The Tractor
Backstory, stats, upgrade paths and how it gets destroyed.

At a glance
| Cost | 🥚 65 |
| Rating | 🥚🥚🥚🥚 (4/5) |
| Hits till destroyed | 8 |
| Class | Creatures |
| Placement | Any unused tile |
PET
Backstory
The Tractor is not a defence. The Tractor is a consequence. It is a rogue piece of farm machinery that left the barn one morning with a full tank, a destination it has never disclosed, and a very specific grudge against anything that walks. It drives around the field running over anything in its way, and it rumbles for 250 seconds. It knows what it did. It does not regret it.
It covers the whole field — the entire field — splatting chickens wherever it finds them, with the unhurried confidence of a machine that has all the time it needs and 250 seconds of it. The flock has learned to listen for the rumble. The rumble is the only warning. The tractor does not honk. The tractor does not stop. The tractor is not sorry.
Its weakness is honest: it drives where it wants, and there is only one 250-second rumble per build. When it runs out of fuel, it parks itself in the middle of the field like a monument to its own work. Beast Mode makes it hunt faster, and Rapid Fire keeps it busy. The farm’s only question for the Tractor is the one it never answers: what did it do? The farm has stopped asking. The farm has seen the field.
What it’s good at
Covers the whole field, splats everything — a 250-second judgment.
Weakness
Drives where it wants; one 250s rumble
Power-ups & upgrade paths
📈 Perks that boost it
Beast Mode, Rapid Fire
🔱 SUPER fusion
Eight of this defence fuse into one SUPER unit — x10 damage and double lifetime. Only one SUPER on the board at a time; extra sets feed it to power it up.
🔧 Upgrades & buffs
Hover a tower and press U for +25 seconds of lifetime per level. Overclock boosts all damage and fire rate by 50% for 25 seconds, and when the door drops below 15% HP every tower fires 25% faster. Press H for buff mode — towers beside a SUPER boost it 5% each.
Durability
💥 Smash hits
8 hits before it falls apart. 8 smash hits and the tractor finally stops rumbling.
🍗 Who smashes it
Demolition Drumsticks take 50–75% of a structure’s max HP per swing, and Heavy Metal Chickens and Bureaucrat Elites knock things down too.
☢️ Friendly fire
Your own Nuke and explosive chain reactions don’t care whose side it’s on — keep fragile towers out of the blast radius.

Leave a Reply