{"id":144,"date":"2026-08-15T07:19:06","date_gmt":"2026-08-15T07:19:06","guid":{"rendered":"https:\/\/chickensiege.com\/?page_id=144"},"modified":"2026-08-15T08:19:05","modified_gmt":"2026-08-15T08:19:05","slug":"tips","status":"publish","type":"page","link":"https:\/\/chickensiege.com\/?page_id=144","title":{"rendered":"Tips &#038; Strategy \u2014 How to Play Better"},"content":{"rendered":"\n<div class=\"cs-pagehero\"><div class=\"cs-wrap\"><div class=\"cs-kicker\">Play smarter<\/div><h1 class=\"cs-h1\">Tips &#038; Strategy<\/h1><p class=\"cs-sub\">Everything here is pulled straight from the game&#8217;s mechanics \u2014 the economy, perks, relics, synergies and counters all work exactly as described.<\/p><\/div><\/div><div class=\"cs-section\"><div class=\"cs-wrap\"><div class=\"cs-ancnav\"><a href=\"#sec-start\">Getting Started<\/a><a href=\"#sec-economy\">Economy<\/a><a href=\"#sec-build\">Build Tips<\/a><a href=\"#sec-syn\">Synergies<\/a><a href=\"#sec-perks\">Perks<\/a><a href=\"#sec-relics\">Relics<\/a><a href=\"#sec-counters\">Counters<\/a><a href=\"#sec-daily\">Difficulty &#038; Daily<\/a><a href=\"#sec-controls\">Controls<\/a><a href=\"#sec-settings\">Settings<\/a><\/div><\/div><\/div><div class=\"cs-section\" id=\"sec-start\"><div class=\"cs-wrap\"><div class=\"cs-kicker\">Before your first wave<\/div><h2 class=\"cs-h2\">Getting started<\/h2><div class=\"cs-cards\"><div class=\"cs-card\"><h3>Play the demo first<\/h3><p>DEMO mode is a guided three-minute intro wave with tutorial hints and bonus eggs. Finishing it unlocks the full shop.<\/p><\/div><div class=\"cs-card\"><h3>Know your starting eggs<\/h3><p>Normal runs start with 150 eggs; the Daily Challenge starts with 500 and no carried perks or relics. Spend early \u2014 idle eggs earn nothing.<\/p><\/div><div class=\"cs-card\"><h3>Read the wave intel<\/h3><p>Between waves the game previews the next wave and names its nastiest chicken with a cheap counter. Build for what&#8217;s coming, not what&#8217;s on screen.<\/p><\/div><div class=\"cs-card\"><h3>Use battle speed<\/h3><p>Press B to double game speed for grinding early waves. It resets when you return to the title.<\/p><\/div><\/div><\/div><\/div><div class=\"cs-section cs-section-alt\" id=\"sec-economy\"><div class=\"cs-wrap\"><div class=\"cs-kicker\">Eggs win sieges<\/div><h2 class=\"cs-h2\">Economy tips<\/h2><div class=\"cs-cards\"><div class=\"cs-card\"><h3>Egg Farms<\/h3><p>Each farm earns 1.2 eggs per second \u2014 more when clustered in blocks. The first five cost 300 \u2192 750, then a flat 750. Chickens veer off the path to wreck them, so protect your fields.<\/p><\/div><div class=\"cs-card\"><h3>Egg Reserve<\/h3><p>Stores eggs and pays compounding interest on them. Pairs beautifully with the Bank Interest perk.<\/p><\/div><div class=\"cs-card\"><h3>Tax-Collecting Rooster<\/h3><p>Each rooster boosts all egg drops by 5%, stacking with Gilded Beaks. Costs ramp 100 \u2192 750.<\/p><\/div><div class=\"cs-card\"><h3>Builder Hen<\/h3><p>Builds a free farm every 30 seconds, repairs the farm door at 1 bar per second and patches damaged towers. She takes two hits \u2014 keep her alive.<\/p><\/div><div class=\"cs-card\"><h3>Bank what you earn<\/h3><p>Hard runs bank 50% of eggs earned, normal 30%, easy 25% \u2014 plus 10 per cleared wave and 100 for a new high score. Difficulty has real risk and reward.<\/p><\/div><div class=\"cs-card\"><h3>Daily quests &#038; streaks<\/h3><p>Three daily quests pay bank eggs with mini and big goals. Streak shields (300 bank eggs, max 3) protect your Daily streak on a missed day.<\/p><\/div><\/div><\/div><\/div><div class=\"cs-section\" id=\"sec-build\"><div class=\"cs-wrap\"><div class=\"cs-kicker\">Towers, placement and panic buttons<\/div><h2 class=\"cs-h2\">Build tips<\/h2><div class=\"cs-cards\"><div class=\"cs-card\"><h3>Funnel with fans and walls<\/h3><p>Walls block any unused tile and Fans blast chickens backwards \u2014 funnel the flock into traps, mines and AoE. Bureaucrats walk straight past walls, so keep shredders nearby.<\/p><\/div><div class=\"cs-card\"><h3>Bells beat stealth and ghosts<\/h3><p>Stealth chickens hide when idle and ghosts float over traps. Any bell, chime, siren or cluckbuster reveals them \u2014 sound is the only thing ghosts fear.<\/p><\/div><div class=\"cs-card\"><h3>Match counters to chickens<\/h3><p>Rotisserie cooks Drumsticks; creatures (Wolf, Garrison Cat, Drone, The Colonel) are the only things that hurt Titans; Scarecrow Sniper and Ballista delete high-value targets from range.<\/p><\/div><div class=\"cs-card\"><h3>Upgrade in place<\/h3><p>Hover a tower and press U to add +25 seconds to its lifetime per level. Upgrade your workhorses, don&#8217;t sell them.<\/p><\/div><div class=\"cs-card\"><h3>Fuse a SUPER<\/h3><p>Eight of the same defence fuse into one SUPER unit: x10 damage and double lifetime. Only one SUPER on the board at a time; extra sets feed it to power it up. Press H for buff mode \u2014 towers beside a SUPER boost it 5% each.<\/p><\/div><div class=\"cs-card\"><h3>Overclock is your panic button<\/h3><p>The Overclock button boosts all damage and fire rate by 50% for 25 seconds, at the cost of 25% of your board&#8217;s value. Use it when the door is in danger, not for fun.<\/p><\/div><div class=\"cs-card\"><h3>Last stand<\/h3><p>When the farm door drops below 15% HP, every tower fires 25% faster. It&#8217;s not over until the barn falls.<\/p><\/div><div class=\"cs-card\"><h3>Side vs any placement<\/h3><p>Defences marked &#8220;side&#8221; (shotguns, lasers, ballistas, mortars\u2026) must sit beside the road. &#8220;Any&#8221; defences can go on any unused tile \u2014 walls, traps and bells shape the battlefield.<\/p><\/div><div class=\"cs-card\"><h3>Know your smash-hits<\/h3><p>Laser Gates survive 30 smash hits and Garrison Cats now take 5x the hits (30) before they give up \u2014 solid walls against smasher waves. The Colonel is no longer a joke: fast fire, growing damage and real aim every level.<\/p><\/div><\/div><\/div><\/div><div class=\"cs-section cs-section-alt\" id=\"sec-syn\"><div class=\"cs-wrap\"><div class=\"cs-kicker\">Place pairs side by side<\/div><h2 class=\"cs-h2\">Tower synergies<\/h2><p class=\"cs-sub\">Twelve pairs of adjacent defences unlock shared bonuses \u2014 the game shows a SYNERGY badge when one activates.<\/p><div class=\"cs-cards\"><div class=\"cs-card\"><h3>Shatter<\/h3><p><b style=\"color:#FFE9B0\">Ice-Cream Cannon + Tesla Tower<\/b><\/p><p>Ice-cream chilled chickens take 1.5x Tesla damage, and Tesla kills on chilled chickens shatter &#8211; the frozen flock bursts and damages everything around them.<\/p><\/div><div class=\"cs-card\"><h3>Spread Flames<\/h3><p><b style=\"color:#FFE9B0\">Fan Funnel + Fryer Flamethrower<\/b><\/p><p>The fan blows burning chickens into their neighbours &#8211; fire spreads to every chicken in the blast zone.<\/p><\/div><div class=\"cs-card\"><h3>Firestorm<\/h3><p><b style=\"color:#FFE9B0\">Fan Funnel + Rotisserie Ray<\/b><\/p><p>Fan-blasted cooked chickens trail fire as they tumble, igniting everything they land near.<\/p><\/div><div class=\"cs-card\"><h3>Trap Launcher<\/h3><p><b style=\"color:#FFE9B0\">Fan Funnel + Spike Trap<\/b><\/p><p>The fan hurls chickens into the spike trap &#8211; every blast smacks the flock for bonus trap damage.<\/p><\/div><div class=\"cs-card\"><h3>Fortified<\/h3><p><b style=\"color:#FFE9B0\">Fence of Mild Inconvenience + Wall<\/b><\/p><p>A fence braces the wall beside it: both gain 25% more HP.<\/p><\/div><div class=\"cs-card\"><h3>Auto-Fund<\/h3><p><b style=\"color:#FFE9B0\">Coin-Operated Turret + Egg Farm<\/b><\/p><p>An adjacent farm feeds the coin-op turret automatically &#8211; it never runs dry while the farm is alive.<\/p><\/div><div class=\"cs-card\"><h3>Audited Interest<\/h3><p><b style=\"color:#FFE9B0\">Egg Reserve + Tax-Collecting Rooster<\/b><\/p><p>The tax-collecting rooster audits the egg reserve: its interest rate is 50% higher.<\/p><\/div><div class=\"cs-card\"><h3>Tax Harvest<\/h3><p><b style=\"color:#FFE9B0\">Egg Farm + Tax-Collecting Rooster<\/b><\/p><p>The tax rooster cracks the whip on the farm next door: +25% egg production.<\/p><\/div><div class=\"cs-card\"><h3>Spectral Focus<\/h3><p><b style=\"color:#FFE9B0\">The Cluckbuster 9000 + Chicken Laser<\/b><\/p><p>The cluckbuster&#8217;s scream calibrates the laser: +50% laser damage to ghost chickens.<\/p><\/div><div class=\"cs-card\"><h3>Pack Tactics<\/h3><p><b style=\"color:#FFE9B0\">The Colonel + Wolf<\/b><\/p><p>The colonel finally earns his keep &#8211; the wolf next to him hunts 20% faster and chomps 20% faster.<\/p><\/div><div class=\"cs-card\"><h3>Festival of Boom<\/h3><p><b style=\"color:#FFE9B0\">The Confetti Cannon + Egg Mortar<\/b><\/p><p>The confetti cannon spots for the mortar: +30% blast radius.<\/p><\/div><div class=\"cs-card\"><h3>Deafening<\/h3><p><b style=\"color:#FFE9B0\">Bell Tower + The Whistle Whacker<\/b><\/p><p>The bell&#8217;s ring makes the whistle unbearable: +50% stun duration.<\/p><\/div><\/div><\/div><\/div><div class=\"cs-section\" id=\"sec-perks\"><div class=\"cs-wrap\"><div class=\"cs-kicker\">Build &#038; Perks shop<\/div><h2 class=\"cs-h2\">Perk guide<\/h2><p class=\"cs-sub\">Every perk level costs 35% more than the last. Damage and fire-rate perks scale your whole board; economy perks need time to pay off.<\/p><div style=\"overflow-x:auto\"><table class=\"cs-tbl\"><thead><tr><th style=\"width:22%\">Perk<\/th><th style=\"width:46%\">Effect<\/th><th>When to buy<\/th><\/tr><\/thead><tbody><tr><td><b>Eggonomics<\/b><\/td><td>Wave bonuses +25% per level. The economy is egg-shaped.<\/td><td>Scales every wave bonus \u2014 take it early and it pays all run.<\/td><\/tr><tr><td><b>Sharper Traps<\/b><\/td><td>Trap damage +30% per level.<\/td><td>Only if your build leans on spikes, tar, snares and breadcrumbs.<\/td><\/tr><tr><td><b>Bigger Bells<\/b><\/td><td>Bell damage +25% and range +10% per level.<\/td><td>Mandatory when stealth chickens and ghosts are your pain.<\/td><\/tr><tr><td><b>Colonel&#8217;s Confidence Course<\/b><\/td><td>Adds damage, fire rate and aim every level. He believes in himself now. Terrifying.<\/td><td>He&#8217;s genuinely dangerous now \u2014 fast fire, growing damage and real aim with every upgrade.<\/td><\/tr><tr><td><b>Reinforced Fences<\/b><\/td><td>New walls get +60% HP per level. The chickens call this cheating. They are correct.<\/td><td>New walls gain +60% HP per level \u2014 buy before smasher waves.<\/td><\/tr><tr><td><b>Tower Armour<\/b><\/td><td>All non-wall defences absorb +30% more damage per level &#8211; more HP and more hits before they&#8217;re destroyed.<\/td><td>Universal survivability \u2014 every non-wall tower takes more hits.<\/td><\/tr><tr><td><b>Gilded Beaks<\/b><\/td><td>Every chicken drops +2.5% more eggs per level. The economy is sparkling.<\/td><td>Best long-run economy perk; every kill pays a little more.<\/td><\/tr><tr><td><b>Chaos Marketing<\/b><\/td><td>All Distraction defences push and stun 20% harder per level. They now charge for the chaos.<\/td><td>Boosts fans, feeders, brooms and garlic \u2014 great for funnel builds.<\/td><\/tr><tr><td><b>Armour Piercing Rounds<\/b><\/td><td>All Damaging defences deal 7.5% more damage per level, halving to 3.75% past level 30.<\/td><td>The best scaling damage perk \u2014 all Damaging towers get stronger.<\/td><\/tr><tr><td><b>Beast Mode<\/b><\/td><td>All Creatures attack and move 10% faster per level. They have always been this fast. Probably.<\/td><td>For wolf, cat, drone and tractor mains \u2014 creatures hit titans too.<\/td><\/tr><tr><td><b>Bigger Bangs<\/b><\/td><td>All explosions deal 10% more damage per level. The farm is very flammable.<\/td><td>Nukes, clusters, popcorn, confetti \u2014 every boom gets bigger.<\/td><\/tr><tr><td><b>Rapid Fire<\/b><\/td><td>All defences attack 15% faster per level. Trigger discipline.<\/td><td>Every defence on the board attacks faster. Never a bad buy.<\/td><\/tr><tr><td><b>Bank Interest<\/b><\/td><td>Banked eggs earn 1% interest per wave per level. The bank loves a regular customer.<\/td><td>Only pays on banked eggs \u2014 pair with Egg Reserves and Eggonomics.<\/td><\/tr><\/tbody><\/table><\/div><\/div><\/div><div class=\"cs-section cs-section-alt\" id=\"sec-relics\"><div class=\"cs-wrap\"><div class=\"cs-kicker\">Pick one before wave 1<\/div><h2 class=\"cs-h2\">Run relics<\/h2><p class=\"cs-sub\">Normal runs offer one of three random relics before the first wave. Daily Challenge runs skip relics and start clean.<\/p><div class=\"cs-cards\"><div class=\"cs-card\"><h3>Egg War Chest<\/h3><p>Start the run with +250 eggs.<\/p><p style=\"margin-top:8px;color:#FFE9B0\">Fast starts \u2014 more towers before wave 1.<\/p><\/div><div class=\"cs-card\"><h3>Farm Subsidy<\/h3><p>Farms cost half price.<\/p><p style=\"margin-top:8px;color:#FFE9B0\">Economy builds: cluster farms early and print eggs.<\/p><\/div><div class=\"cs-card\"><h3>Armoury Voucher<\/h3><p>Your first Nuke is free.<\/p><p style=\"margin-top:8px;color:#FFE9B0\">Save the freebie for a boss wave \u2014 it&#8217;s a one-shot.<\/p><\/div><div class=\"cs-card\"><h3>Laser Focus<\/h3><p>Lasers deal +50% damage.<\/p><p style=\"margin-top:8px;color:#FFE9B0\">Lasers become your main single-target killers.<\/p><\/div><div class=\"cs-card\"><h3>Golden Feathers<\/h3><p>Every chicken drops +1 egg.<\/p><p style=\"margin-top:8px;color:#FFE9B0\">No downside \u2014 every kill drops one more egg.<\/p><\/div><div class=\"cs-card\"><h3>Reinforced Barn<\/h3><p>The farm door has +25% HP.<\/p><p style=\"margin-top:8px;color:#FFE9B0\">Pure survival \u2014 the door is the game.<\/p><\/div><div class=\"cs-card\"><h3>Royal Bells<\/h3><p>Bells ring twice as fast.<\/p><p style=\"margin-top:8px;color:#FFE9B0\">On stealth or ghost maps, bells become relentless.<\/p><\/div><div class=\"cs-card\"><h3>Trapper&#8217;s Kit<\/h3><p>Traps deal +50% damage.<\/p><p style=\"margin-top:8px;color:#FFE9B0\">Spike-and-breadcrumb builds get scary fast.<\/p><\/div><\/div><\/div><\/div><div class=\"cs-section\" id=\"sec-counters\"><div class=\"cs-wrap\"><div class=\"cs-kicker\">Know your enemy<\/div><h2 class=\"cs-h2\">Chicken counters<\/h2><p class=\"cs-sub\">Every chicken type and the cheapest way to deal with it.<\/p><div style=\"overflow-x:auto\"><table class=\"cs-tbl\"><thead><tr><th style=\"width:26%\">Chicken<\/th><th>Counter<\/th><\/tr><\/thead><tbody><tr><td><b>Bureaucrat Elite<\/b><\/td><td>Rewrites your layout mid-wave &#8211; highest priority target.<\/td><\/tr><tr><td><b>Demolition Drumstick Prime<\/b><\/td><td>75% smash variant &#8211; the mallet is bigger.<\/td><\/tr><tr><td><b>Royal Rooster Prime<\/b><\/td><td>100x HP variant &#8211; bring your strongest towers.<\/td><\/tr><tr><td><b>The Cluckening<\/b><\/td><td>20x HP and raises a defending disciple army &#8211; focus everything on it.<\/td><\/tr><tr><td><b>The Demolition Drumstick<\/b><\/td><td>Smashes 50% of a structure&#8217;s max HP per hit &#8211; Rotisserie is its weakness.<\/td><\/tr><tr><td><b>The Misguided Megamissile<\/b><\/td><td>Bigger blast, worse aim &#8211; keep fragile towers off the flight line.<\/td><\/tr><tr><td><b>The Royal Rooster<\/b><\/td><td>Summons baby swarms and buffs chickens &#8211; needs focus fire.<\/td><\/tr><tr><td><b>Titan Chicken<\/b><\/td><td>Immune to everything except creatures (wolf, cat, colonel, drones&#8230;).<\/td><\/tr><tr><td><b>Corn Thief<\/b><\/td><td>Steals bank eggs as it walks and keeps them if it reaches the door &#8211; kill it to refund half.<\/td><\/tr><tr><td><b>Cultist Chicken<\/b><\/td><td>Kill it before 3 gather &#8211; they summon the chicken god.<\/td><\/tr><tr><td><b>The Gun-Turner<\/b><\/td><td>Turns the first defence it reaches into a chicken spawner &#8211; kill it fast.<\/td><\/tr><tr><td><b>The Misguided Missile<\/b><\/td><td>Fast, explodes on impact, terrible aim &#8211; it may hit anything, including its own.<\/td><\/tr><tr><td><b>Bureaucrat Chicken<\/b><\/td><td>Carries a scroll &#8211; Paper Shredders destroy it before it files past walls.<\/td><\/tr><tr><td><b>Flying Chicken<\/b><\/td><td>Flies over walls and traps &#8211; ordinary towers still hit it.<\/td><\/tr><tr><td><b>Ghost Chicken<\/b><\/td><td>Floats over traps &#8211; only sound-based defences (bells, horns) damage it.<\/td><\/tr><tr><td><b>Heavy Metal Chicken<\/b><\/td><td>Slow but smashes structures &#8211; soften it before it reaches your walls.<\/td><\/tr><tr><td><b>Killer Chicken<\/b><\/td><td>Fast melee with extra damage &#8211; any damaging tower handles it.<\/td><\/tr><tr><td><b>Large Chicken<\/b><\/td><td>A big HP pool &#8211; bring heavy damage.<\/td><\/tr><tr><td><b>Spy Chicken<\/b><\/td><td>Disables one random defence per wave &#8211; keep spares on hand.<\/td><\/tr><tr><td><b>Stealth Chicken<\/b><\/td><td>Invisible when idle; bells and sound defences reveal it.<\/td><\/tr><tr><td><b>Suicide Bomber Chicken<\/b><\/td><td>High-speed suicide bomber &#8211; take it out before it reaches your towers.<\/td><\/tr><tr><td><b>Exploding Chicken<\/b><\/td><td>Kill it at range; it detonates in a blast radius when it dies or reaches the door.<\/td><\/tr><tr><td><b>Zombie Chicken<\/b><\/td><td>Tough and slow &#8211; strong single-target fire.<\/td><\/tr><tr><td><b>Baby Chick<\/b><\/td><td>Tiny and fast &#8211; one hit kills it, but swarms clog funnels.<\/td><\/tr><tr><td><b>Standard-Issue Chicken<\/b><\/td><td>No tricks &#8211; any defence works.<\/td><\/tr><\/tbody><\/table><\/div><\/div><\/div><div class=\"cs-section cs-section-alt\" id=\"sec-daily\"><div class=\"cs-wrap\"><div class=\"cs-kicker\">Difficulty, daily runs and seasons<\/div><h2 class=\"cs-h2\">Play the meta<\/h2><div class=\"cs-cards\"><div class=\"cs-card\"><h3>Difficulty picker<\/h3><p>Easy, Normal and Hard each roll 10 random mutators: easy weakens the flock, hard buffs it. Hard banks 50% of eggs earned, easy only 25% \u2014 pick your risk.<\/p><\/div><div class=\"cs-card\"><h3>Daily Challenge<\/h3><p>500 eggs, no carried perks, no relics and no wave breaks \u2014 your survival time IS your score. Ten free plays a day, and the board updates live every 30 seconds.<\/p><\/div><div class=\"cs-card\"><h3>Beat your ghosts<\/h3><p>The daily clock shows your all-time best and yesterday&#8217;s best. Beating either triggers a celebration mid-run \u2014 and milestones pay bonus eggs every 2 minutes (+100, +150, +200\u2026).<\/p><\/div><div class=\"cs-card\"><h3>Weekly board<\/h3><p>Your best run per day is summed Mon\u2013Sun UTC. Survive 10+ minutes in a week to unlock the Weekly Champion flag.<\/p><\/div><div class=\"cs-card\"><h3>Seasons<\/h3><p>28-day seasons with tiers from Bronze to Chicken God. Your final tier pays bank eggs once \u2014 and Chicken God earns an exclusive medal.<\/p><\/div><div class=\"cs-card\"><h3>Weekly events<\/h3><p>Every UTC week rolls a themed event with special mutators. Reach the goal wave for an exclusive medal \u2014 see the Medals page for the full roster.<\/p><\/div><\/div><div class=\"cs-note\">If any of these appear in your Daily Challenge, expect a rough day:<\/div><div class=\"cs-cards\"><div class=\"cs-card\"><h3>Double Trouble <span class=\"cs-cost\">5\u2605<\/span><\/h3><p>All chicken types spawn twice as often.<\/p><\/div><div class=\"cs-card\"><h3>Chain Reaction <span class=\"cs-cost\">5\u2605<\/span><\/h3><p>Explosions trigger nearby chickens to explode too.<\/p><\/div><div class=\"cs-card\"><h3>Swarm Surge <span class=\"cs-cost\">5\u2605<\/span><\/h3><p>Roosters hatch twice as many baby chicks.<\/p><\/div><div class=\"cs-card\"><h3>The Great Cluckening <span class=\"cs-cost\">5\u2605<\/span><\/h3><p>Every 60 seconds, all cultists chant together and summon a mini-boss.<\/p><\/div><div class=\"cs-card\"><h3>Mega Crow <span class=\"cs-cost\">4\u2605<\/span><\/h3><p>The Royal Rooster&#8217;s crow stuns for 2 seconds.<\/p><\/div><div class=\"cs-card\"><h3>Purple Majesty <span class=\"cs-cost\">4\u2605<\/span><\/h3><p>The Royal Rooster has +100% HP. So majestic.<\/p><\/div><div class=\"cs-card\"><h3>Mega Mallet <span class=\"cs-cost\">4\u2605<\/span><\/h3><p>Drumstick smashes deal 75% of a structure&#8217;s max HP instead of 50%.<\/p><\/div><div class=\"cs-card\"><h3>Double Smash <span class=\"cs-cost\">4\u2605<\/span><\/h3><p>Drumsticks perform two smashes back to back.<\/p><\/div><\/div><\/div><\/div><div class=\"cs-section\" id=\"sec-controls\"><div class=\"cs-wrap\"><div class=\"cs-kicker\">Keyboard shortcuts<\/div><h2 class=\"cs-h2\">Controls &#038; hotkeys<\/h2><div style=\"overflow-x:auto\"><table class=\"cs-tbl\"><thead><tr><th style=\"width:30%\">Key<\/th><th>Action<\/th><\/tr><\/thead><tbody><tr><td><b>1\u20130, Q\/W\/E<\/b><\/td><td>Select a defence from the bar (each card lists its own key)<\/td><\/tr><tr><td><b>R<\/b><\/td><td>Restart the current wave (press twice) \u2014 same build, same eggs<\/td><\/tr><tr><td><b>U<\/b><\/td><td>Upgrade the hovered tower (+25s lifetime per level)<\/td><\/tr><tr><td><b>G<\/b><\/td><td>Promote to SUPER (fuse 8 of the same defence)<\/td><\/tr><tr><td><b>T<\/b><\/td><td>Cycle targeting mode<\/td><\/tr><tr><td><b>Z<\/b><\/td><td>Undo last placement<\/td><\/tr><tr><td><b>X<\/b><\/td><td>Delete mode<\/td><\/tr><tr><td><b>B<\/b><\/td><td>Battle speed (2x)<\/td><\/tr><tr><td><b>H<\/b><\/td><td>Buff mode \u2014 towers beside a SUPER boost it 5% each<\/td><\/tr><tr><td><b>P \/ Esc<\/b><\/td><td>Pause<\/td><\/tr><tr><td><b>M<\/b><\/td><td>Mute<\/td><\/tr><\/tbody><\/table><\/div><\/div><\/div><div class=\"cs-section cs-section-alt\" id=\"sec-settings\"><div class=\"cs-wrap\"><div class=\"cs-kicker\">Setup &#038; settings<\/div><h2 class=\"cs-h2\">Tune the farm<\/h2><div class=\"cs-cards\"><div class=\"cs-card\"><h3>Quality &#038; performance<\/h3><p>The adaptive governor trims effects automatically if FPS dips below 30 and restores them when it recovers. Set quality manually if you prefer.<\/p><\/div><div class=\"cs-card\"><h3>Texture atlas toggle<\/h3><p>The &#8220;Chicken texture atlas (faster)&#8221; setting batches all chicken sprites into one draw call \u2014 great for low-end devices.<\/p><\/div><div class=\"cs-card\"><h3>Defence help on hover<\/h3><p>Once you know your towers, turn this off in settings so the guide box never covers the defence bar.<\/p><\/div><div class=\"cs-card\"><h3>Cloud saves<\/h3><p>Generate a 6-character code on the title screen, then upload or download your save. The private key is the real credential \u2014 it&#8217;s stored only on your device, so write it down to sync a second device.<\/p><\/div><div class=\"cs-card\"><h3>Challenge codes<\/h3><p>Share a 6-character code and friends race your exact map, mutators and 500 eggs. Beat a shared code&#8217;s best time for the Code Breaker medal.<\/p><\/div><div class=\"cs-card\"><h3>Backups &#038; languages<\/h3><p>Saves keep three rotating backups with auto-recovery, and the game ships in six languages \u2014 switch any time, even mid-siege.<\/p><\/div><\/div><\/div><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Play smarter Tips &#038; Strategy Everything here is pulled straight from the game&#8217;s mechanics \u2014 the economy, perks, relics, synergies and counters all work exactly as described. Getting StartedEconomyBuild TipsSynergiesPerksRelicsCountersDifficulty &#038; DailyControlsSettings Before your first wave Getting started Play the demo first DEMO mode is a guided three-minute intro wave with tutorial hints and bonus [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"page-no-title","meta":{"footnotes":""},"class_list":["post-144","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/chickensiege.com\/index.php?rest_route=\/wp\/v2\/pages\/144","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/chickensiege.com\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/chickensiege.com\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/chickensiege.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/chickensiege.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=144"}],"version-history":[{"count":3,"href":"https:\/\/chickensiege.com\/index.php?rest_route=\/wp\/v2\/pages\/144\/revisions"}],"predecessor-version":[{"id":152,"href":"https:\/\/chickensiege.com\/index.php?rest_route=\/wp\/v2\/pages\/144\/revisions\/152"}],"wp:attachment":[{"href":"https:\/\/chickensiege.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=144"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}